A comprehensive guide for administrators
This is a game engine for building Myst-like exploration experiences. Create interconnected locations with images, define navigation paths between them, and design traversal missions that challenge players to reach specific destinations within a budget.
Perfect for creating virtual campus tours, escape room experiences, educational explorations, or any first-person navigation game.
A map represents a game world or explorable area. Each map contains locations, navigation paths, and missions. Maps can be published to make them available to players, or kept as drafts while you're building them.
Buildings are structures within a map. They help organize indoor locations and provide context for exploration. Places can be marked as indoor (part of a building) or outdoor (no building association).
Places are specific locations in your game world. They can be:
Each place can have a name, description, room number, floor number, and an image that players see when they arrive.
Paths connect places together and define how players can move through your world. Each path has:
Missions are traversal challenges that guide players through your world. Each mission has:
Players are transported to the starting place when they begin a mission. They must navigate from checkpoint to checkpoint, planning their route to stay within the step budget. The game tracks progress and warns when they're over budget. Upon completion, players receive a celebration modal showing their performance. Missions cannot be published until they have a starting place and at least one checkpoint.
The graph editor provides a visual way to build and manage your campus map:
| Task | Location |
|---|---|
| View all maps | Maps |
| Edit map settings | Maps → [Your Map] → Edit Settings |
| Manage buildings/places/paths | Maps → [Your Map] → Edit Settings → Scroll to sections |
| Upload path images | Maps → [Your Map] → Edit Settings → Paths → Edit path |
| Build/edit your world visually | Maps → [Your Map] → Edit Settings → Open Graph Editor |
| Create missions | Maps → [Your Map] → Manage Missions |
| Test gameplay | Maps → [Your Map] → Play Map |